Just a short status update about the new name: I already have a new favorite but I'd like to wait a little, maybe there's a better one.
Currently I'm working on the following things:
Each land has a capital city and is inhabited by NPCs. They have quests, sell items or just talk about random stuff. :) Each city has a center place where all shops and other useful buildings are located.
In contrast to before, buildings are now randomly generated: they now have varying rooms, sizes, walls, roofs etc. Furthermore, I'm working on multiple themes. Here are the ones that I have finished so far:
European style framework houses:
Medieval stone houses:
North American style wood houses:
Log houses:
Next I want to add themes for deserts and jungles.












Sweet!
ReplyDeletehttp://www.indiekings.com/
Are you ready to take my money yet?
ReplyDeleteAwesome!!!
ReplyDeleteGAAAAHHH TOO COOOOL
ReplyDeleteHurry up and release this :) hahah
ReplyDeleteSo beautiful.... *tear in eye*
ReplyDeleteAnd will we be able to build our own houses in these cities?
ReplyDeleteThe scale reminds me of the games made with Unreal Engine 1.0, where your eyes were at the height of a table and paintings were always above your head.
ReplyDeleteOf course you can't tone it down, but it will feel weird.
Beautiful. Nice Work Wollay ^.^
ReplyDeleteVery Good Congratulations!
ReplyDeleteSHUT UP AND TAKE MY MONEY!
ReplyDeleteill give you 5 days to finish it better start now
ReplyDeleteVARY NICE, I LYK VARY VARY GUUUUUD. EYAUIGEIUGAWIUGGA LALALALALALALALALALALALAL ALLAH HU AKBAAAAAAAAAAAAAAAAAAAR
ReplyDeleteStop toying with me and sell me the game already!
ReplyDeleteI want to put my hawt penor in your butt
ReplyDeleteLooks great! Keep up the good work ^_^
ReplyDeleteIt's Perfect! :D
ReplyDeleteThat is really beautiful. I cant wait to play :)
ReplyDeleteHey Wollay, the dungeons in Cube World are "part of the map", in most cases underground. My question is: are there instances, others dimensions? Or only the "overworld"?
ReplyDeletec'mon man! O: release already! DX
ReplyDeleteProbably yes (but the house building system still needs some work).
ReplyDeleteFrom what we know there is only the "overworld," as you call it, but since it includes caves and stuff that can go really deep, "overworld," might not be the best term for it all.
ReplyDeleteawesome!
ReplyDeletehttp://www.youtube.com/watch?v=JQCP85FngzE
ReplyDeletehttp://www.youtube.com/watch?v=JQCP85FngzE Shut up and take my money!
ReplyDeleteThere are no instances, so yes, it's basically all overworld.
ReplyDeleterelease an alpha! we wanna play!
ReplyDeleteYou are creating a new universe, your work is a masterwork, be proud of yourself.
ReplyDeleteShut up and take my money! Haha great game though :)
ReplyDeleteWollay <- God of Voxels
ReplyDeleteIt's one from really few games that i am waiting for. If only you release alpha/beta you can count on my donation and help with finding bugs.
This is all really impressive. Good Job
ReplyDeletewill I be able to create my own skin?
ReplyDeleteThis is awesome! Can't wait for the game to be released!
ReplyDelete<3333
ReplyDeletePlease Take My Money
ReplyDeleteThey are using overworld as reference to Minecraft.
ReplyDeleteDeserts should have Eastern (Arabian Nights) vibes... Jungles should be little tribal villages :o
ReplyDeleteLove it, it will never stop getting better.
ReplyDeleteREALLY beautiful stuff! cant wait to buy!
ReplyDeleteI'd also love it if people would check previous posts so they'd stop complaining about pre-releases.
ReplyDeletePre-leases have been done. Cube world has not.
Wollay you're the best thing to happen to the indie gaming industry in my opinion and love everything you've done with this project.
I'm already sold on the game (as I'm sure many are), but if there's a snowy forest world.... I wonder if I'd need another game ever again.
ReplyDeleteFor the jungle themes have you thought about somewhat elevated houses, maybe tree houses?
ReplyDeleteI wonder if there will be Castles of some sort...
ReplyDeleteThe towns would look even better with miscellaneous clutter. For example barrels, crates, and merchant stalls could give it that much more of a finished look.
ReplyDeleteI'd really like to know when it's coming out I'm starting to lose interest.
ReplyDeleteBeautiful ^^
ReplyDeleteshut up and take my money
ReplyDeleteVery nice keep up the good work.
ReplyDeleteepic job Wollay! Gets me so excited for the game!
ReplyDeleteWat is the new name????????
ReplyDeleteo never mind, suprise us so we can coment it later!!
i do hope this type game replaces casual pc games,
Whoa! Second to last picture, look at the minimap. Hell yeah, island cities!
ReplyDeleteTema: Brazil?
ReplyDeleteTake My Money!
ReplyDeleteThis is going to be the greatest game of all time =D Keep up the good work!
ReplyDeleteTAKE MY MONEY! JUST TAKE IT!
ReplyDeleteWow. Just. Wow
ReplyDeleteAmazing! It's a masterpiece.
Beautiful! Can't wait to explore! :D
ReplyDeleteI can not wait for this game. I am so excited.:P
ReplyDeleteExcited!
ReplyDeleteHow long does it take to randomly generate towns/ landscapes / houses / bosses ? Does it generate as we are playing?
ReplyDeleteWhat's the new favorite of the game? hmmm?
ReplyDeleteagreed... it looks amazing and fits the game perfectly XP
ReplyDeleteI would be willing to pay 20-40 bucks to get into alpha for this. Would be well worth it. Then again, I would love to be on the development team as well. Looks like a ton of fun to program!
ReplyDeleteAlso do Far Eastern and Native American
ReplyDeleteWollay should make some sort of Taj-Mahal (or however it's spelled) like capital that spawns in the deserts :)
ReplyDeleteMaybe capitals for the Medieval areas?
ReplyDeleteDo you like this title : Anagogic Acreage
ReplyDeleteLooks super cool! Can't wait to see what you reveal next!!!!!! So exciting, so many features... Keep up the excellent work!
ReplyDeleteMaybe deserts could have little huts or tents in a camp, or and outpost. Jungles should have treetop houses.
ReplyDeleteLovin it!
ReplyDeletenice work
ReplyDeleteYou're a genius! I was waiting a game like this from years.
ReplyDeleteShut up and take my money!!!! TAKE IT ALL!!!!!!!!!!!
ReplyDeletepls make sure it isn't like minecraft npc villages, with the bugs and stuff
ReplyDeletehow about little tree top houses with rope bridges in between
ReplyDeleteI must say this looks really good ! But on the second screen shot of North American style wood houses, the terrain goes up in circles in a very regular patern, whitch does'nt make it look very random. ! this is just a constructive comment, the game looks realy nice.
ReplyDeleteAmazing
ReplyDeleteAmazing!!!
ReplyDeleteGela City... :drool:
ReplyDeleteThis game... Is awesome !
ReplyDeleteWith viking style houses please O:)
ReplyDeleteVery Nice ! Perhaps you could get king of every city by doing a lot for it as a far goal. Also then you could build a castle in the late game and start events where groups of enemys try to attack your castle. Much fun in multiplayer. :)
ReplyDeleteOr in multiplayer two or more players could be foes, build a castle and fight agains another with mercanarys.
The the name of the game could lean on this like:
- Rise of kings
- kings story
- etc.
cannot wait till this comes out
ReplyDeletehow about Realms Of Hexahedron
Agreed too ! This is a very good idea to have added cities :P
ReplyDeleteGreat Work
Not bad.. This is amazing :D
ReplyDeleteThis is absolutely amazing. I love especially the medieval stone houses! o.o
ReplyDeletehow about cuboid or kuboid?
ReplyDeletehow about kuboid or cuboid?
ReplyDeletehow about kuboid or cuboid?ю
ReplyDeleteThat's awesome Wollay, now give us a pre-release like all indie games do.
ReplyDeleteI can just agree! We need it! NOW! :-)
ReplyDeleteLooking good!
ReplyDeleteHow long has this been in development? release a demo, beta, SOMTHING?!
ReplyDeleteit looks amazing so far can't wait till it comes out :D
ReplyDeleteThe names "Far" and "Spirilay" are very good
ReplyDeleteThis game looks like it's gonna be sooo much fun.
ReplyDeletePraise the God Wollay XD
ReplyDeletevery nice!. Sounds like it's using the mob level system that 3079 has where enemies steadily increase in power the farther you venture out but also the loot is superior too. With an infinite levelling system, this is perfect!
ReplyDeleteI noticed the second-to-last picture had an island in the minimap. Are there going to be boats to allow transit between islands like that?
ReplyDeleteAdd battle arenas/ dojos to the cities and maybe cities would do stuff one to another (trading, moving, wars, etc.)
ReplyDeleteI'm still throwing my money against the monitor but nothin happens :'(
ReplyDeleteNICE WORK
ReplyDeleteBe patient!! silly people when it's ready, it's ready..
ReplyDeleteLooking great Wollay :) I'm so eager to know what your favorite name is so far! :P
ReplyDeleteFuuuu now i wanna this game fucking much more :D
ReplyDeleteIm throwing my money on the screen but nothing happens ;(
Yes- Absolutely. Must happen.
ReplyDeleteDepending on how you've implemented the building variants to work it would be nice if in a log house town you had some houses using a Different log house color scheme. Like in log house town they are all dark browns but maybe a few houses have some tan or lighter wood patterns in it. Felt that might be a nice plus to the variation.
ReplyDeleteMeaning this for all town types of course. Not just log house towns :P
ReplyDeleteOk, i can give you some ideas for city themes:
ReplyDelete1 - Far west style (these can go to the desert)
2 - Viking Style.
3 - Antic Greece Style.
4 - Caribbean Style (may be this one has to be right a side on a beach)
5 - Elves style (these can go to the jungle bioms, like random generated houses on the trees or something like that, with stairs of course)
6 - Blacksmith style (for those lands cover of lava could be great)
There you have some ideas, may be you can take one or two ; ) (sorry my english,,,)
PD.: Oh, i almost forgot... There can be Gangan Style xD!!!! Just kidding LOL
Even if not boats- maybe the people of cube world use pets like pokemon for travel (not pokemon of course, but an example of animals for water travel). Having some kind of animal transit would be cool. Maybe like big turtles or something.
ReplyDeleteIt would be nice to have race specific type villages as well. Like the orcs and dwarves having their own style present maybe in mountain or valley areas.
ReplyDeleteAwesome, thought about adding an eastern theme? Pagodas and such? or even adding towns that have been attacked and are in ruins? Would set up more quests for players quite easily (gather resources to repair the town, defend the town, kill big bad boss man etc etc
ReplyDeleteJungle villages should be treehouse networks
ReplyDeleteAWSOME MANSIONNNSSS this ill be mineeee MWHAAHAHAHA
ReplyDeleteWell, i have a couple more, but this can be a headache for you:
ReplyDelete1 - Venice style (a city +/- awashed, meaning that you have to make it in the middle of a lake or something)
2 - Atlantis style (well, this has to be totally under water; only can go to this
place after some very high level; and when you reach that level, you
must do some very hard quest where you can earn some equipment to go underwater for longer, if you understand me)
3 - Steam Style (you know, medieval and moderm style with steam technologies; but this one could go to the air, some floating city must be in this game; and to reach this kind of cities, you have to do pretty much the same as the Atlantis cities; very high level, hard quest to get some "jet pack"?, or somethink like it; I know that there already exist the Hang gliders, but you need more power to get to this floating cities, if i make sence -.-)
Dunno, may be it is too damn hard to do this. You already have an unique game, but adding this things, will make history for ever and ever :D
Release!!
ReplyDeleteI hate you wollay ç.ç . Release cmon!
ReplyDeleteADD GRAFFITING YOUR HOUSE!
ReplyDeleteVery nice idea. Cool. Sky city maybe =D or ruined city, cementary, camp in forest?
ReplyDeleteAnd what happend if u want to kill the people in the city??
ReplyDeleteAmazing! I am so heeped up for this game you can't believe it!
ReplyDeleteI like it. This is beautiful. Nice job Wollay!
ReplyDeletei could not agree more:)
ReplyDeleteI WANNA PLAY THIS GAME SOOOO BAD COME ONNNNNNNNNNN!!!!!!!!!!!!!!! i swear the day this comes out i'm gonna rape a raccoon and buy the fuck out of this shit!
ReplyDeletehow about just for fun make a steampunk style town or a floating village with floating pieces of land to get to it
ReplyDeleteIt'd be nice if Hobbit Holes were added. You know, those houses built into hills? Lord of the Rings?
ReplyDeleteHeirate mich du geiles stück.
ReplyDelete<3
Marry me you goddamnit godlike bastard.
:3
Now this game is beautiful....But whatever name you picked is fine JUST GET IT OUT ALREADY!
ReplyDeletefuck notch village ( i love minecraft so this is not hating^^ ) these are real Villages nice work bro
ReplyDeleteYeah you´re right, but I´m waiting about a year now for this game, and with every picture or video I see from this game, I want it more and more. I can hardly wait!
ReplyDeleteFUCKING SWEEET
ReplyDeleteThat would be bad. That wouldn´t fit!
ReplyDeleteI agree. Maybe like the Ewok villages in Star Wars! :D
ReplyDeleteWould it be possible to kill NPC's, or would there be quests in which you could have a 'friendly fight' (or a deathmatch) with a NPC? I can imagine it being useful for new players to be able to practise combat within the 'safe' confines of a village.
ReplyDeleteSpeaking of interaction with NPC's, it would be nice if you could have an 'allegiance' with a village, or individual inhabitants, which could result in people willing to follow you and help in combat/carrying items if you do quests for them, and perhaps attack on sight if you have aggressed against them in the past. I think that would really make the villages really come 'alive', rather than just quest dispensers.
At any rate, nice screenshots. I really like how you are making a great deal of progress, even though you are just working as a team of two.
It would be cool to make japanese or eastern style of architecture for one theme
ReplyDeleteWhat about some secret underground cities with dwarves and/or ogres or some cities that are underwater with some mermaids?
ReplyDeletethat would be epic
ReplyDeleteif it had some kind of story- or main-quest-line it would be perfect
ReplyDeleteyep, that would be awesome,
ReplyDeleteyep, i was so happy that he denied the help invite of the minecraft company. it could change the game style.
ReplyDeleteI like your idea Monerasius cube world needs race themed towns! RELEASE IT WOLLAY NOW I'M BORED OF WAITING ALMOST TWO YEARS NOW!!
ReplyDeletewollay, try to make something that prevents people to block the streets with houses.
ReplyDeleteno story no main quest that means game have end and neads expansions and those ruin games in 90% of time
ReplyDeletejust plain questing, killing exploring
good idea!!
ReplyDelete"Each land has a level and all creatures living in that land have the
ReplyDeletesame level. The land level increases with distance from the starting
position."
This is awesome! The one reason I hated Skyrim and Oblivion was that everything just scaled to whatever your level was. There was no way to go find easier or more difficult foes. The only thing you could do with those games was slide up the difficulty bar. I love this new approach.
it look like some subliminar message...
ReplyDeleteit look like some subliminar message...
ReplyDeletewhat's your new favourite wollay?
ReplyDeleteand since there is unlimited terain generation and no max lvl there is no end to game.... imagine what lvl you be from few years of constant leveling,
ReplyDeletenot like some games u reach max and rest is just grind for stuf (gear,gold)
I was wondering is there furniture in the game and if there is, are they just for decor or can you interact with them for example Bed: Makes day night and night day also heals you. stuff like that
ReplyDeleteIts really good.I really liked the style you used on buildings.Reminds me of buildings in pokemon.Really stylish!!Cant wait for this game!!!
ReplyDeleteu got healing items,beds for check point, like beds in tavern?
ReplyDeleteI was even thinking a city upon a cloud. The clouds in the game look like they could be traversable.
ReplyDeletehttp://i1084.photobucket.com/albums/j402/radarfail/Fantasy-Treehouse-fantasy-16210309-1920-1200.jpg
ReplyDeleteSomething similar? :D
I REALLY like that mechanic, actually. If the cities interacted with each other somehow?
ReplyDeleteWould add some kind of economy to the game.
Grand idea. For some reason I can see a giant turtle fitting into this game perfectly.
ReplyDelete->For the future, it'd be cool if we had mounts to do such things as well. :P
I agree. This would add much immersion.
ReplyDeleteRandom merchant stalls that sold city-specific goods would be neat.
Thanks for pointing that out, so sick!
ReplyDeleteSo we'll can build houses or they are spawn with the map? I can't wait for this game ! :D
ReplyDeleteI actually believe that there Is a feature in skyrim for the levels to go up the further away from helgen/whiterun area, however it does get overpowered by the leveling system.
ReplyDeletefrom what i read you can build houses. how? not sure
ReplyDeleteso basicly you mean a system like borderlands 2 uses for its weapons but then for: healing items, armor, weapons, ect
ReplyDeleteYeah stat values add a precarious feature to the way the game works. It is a good system for games but it is definitely flawed. Screws things up and takes away the realism to entertainment value. Mostly because like playing skyrim you come to a point where it feels like your character isn't really worth more then the sum of his stat bar lengths which magically make him more powerful. It can be implemented and smoothed out well to work, but I think games should aim for a new direction here.
ReplyDeleteStill, cube world already has health bar/mana bar perhaps stat implements already. It isn't bad just. Flawed as I said. If you try the game Overgrowth you'll see what zero stats and health bar implementation combat is like. It is Much more paced and intense. Something like demon/dark souls as well makes a good example of combat capability being more important then the stats and bar lengths. Though it still has a heavy stat influence in there.
EDIT: Just one last time :P
ReplyDeleteI'd still like suggest something like "Spirits & Legends" or maybe something that captures a little more of how vast the game is and the epic free form adventures you have like "Endless Legends". My final suggestion is "Myths and Monsters"
I'd suggest putting further comments on the previous posts about the name change. Just because if that conversation spurs here it'll lose all track of any other comments people make on the housing stuff and we've got some good ideas down in the comments too!
ReplyDeleteThat is if he still looks at those posts. Not sure if he checks back at previous comment sections. It'd be helpful if he could notify us on that :o Either way just helpful I would suppose.
:O you have been waiting 2 whole years. i only found out about this game about 1 month ago or something. and i am already bored of waiting
ReplyDeleteAdd a way for people not to use bombs to destroy these homes and then decrease the chances of people griefer on a server ( sorry I an Portuguese )
ReplyDeleteThis looks great, but is it destructable like the rest of environment.
ReplyDeleteWill the color of the styles also vary?
ReplyDeleteFAVELA - RIO DE JANEIRO , is a good ideia for game ! I WANT The Favela of Rio De Janeiro - Brazil , in game , and all the Brazilian Players go accept !
ReplyDeleteProblem with Vikings is that they didn't really have houses. They were mainly nomadic, and weren't called vikings after they settled.
ReplyDeleteLooks great Wollay!
ReplyDeleteYou should add a mechanic to start wars with villages and to you start new villages and you be the mayor.
ReplyDeleteATENTION WOLLAY:make a biome with DARK FOREST with skeletons,werewolfs and ghouls ( THIS ILL BE AWSOME(just like duskwood from WoW) xD)!!!!!!!!
ReplyDeleteMaybe for the jungle towns or cities there can be tree houses kinda like the tree level in donkey kong country.
ReplyDeleteAnd maybe nomadic houses like circular huts with grass rooves?
ReplyDeleteI'd prefer the loot to be leveled with the land's level rather than the player's level. This way you can choose to take a risk, and venture into high level terrain to get better items, but risk dying.
ReplyDeleteYou build houses using set parts and sticking them together. Blog post on the subject: http://wollay.blogspot.com/2012/01/screenshots-blueprints-mobs-pets.html
ReplyDeleteThe mayor idea is cool, but I don't think most people will ever use it because you will want to just keep moving farther and farther away from the starting place.
ReplyDeleteYou should add a randomly generated building (maybe one per town) that is fairly big (maybe even with a deserted look) inside, it is a dungeon that has unique items depending on what themed town it it. You should also make nomadic settlements that roam the land changing position.
ReplyDeleteP.S. You should some kind of underwater town you can only reach when you are certain level.
P.P.S settlements in the desert should be African/Arabian races. Jungles should maybe be Aboriginal settlements.
ReplyDeletePerhaps it will be possible, but soon some people will try to destroy, brake through these houses or start to put graffiti on them. Maybe also grand counsel of the city will try to judge you, and put you to jail or try to catch with local guards and army!
ReplyDeleteGreat idea, now that we got gliders, we could get to floating islands in Pandora style, or to get things harder, to cities hidden in some clouds. Unfortunately, every cloud should be inhabited, becaouse it would be impossible to get to cloud cities above deserts, or looking for cities from cloud to cloud. It would be boring. But perhaps we could see location of cloud cities in dreams?
ReplyDeleteDwarven Fortresses? It would add a nice little dungeon and maybe once you clear it, it will become peaceful for a house?
ReplyDeleteYou Should have swamp villages
ReplyDeleteThey had houses. They just left them for years and then came back after plundering. (if that makes sense)
ReplyDeleteThe "haunted mansion," idea that's what it kind of sounds like to me, is cool, but I don't think that they should show up in every town the chances should be lower.
ReplyDeleteThank you player ^^
ReplyDeletewollay you should add different colors to the houses like on the roof or on the inside walls
ReplyDeleteMaybe things like dungeons or monsters in places more obscure like caves could be occasionally generated at a higher level, and places in forests or plains could occasionally be done so at a small area of lower level. Get some variation in the areas like that.
ReplyDeleteIt'd be cool if there was a zone where you could go the entire place across the tree tops, and down below was a huge dark forest swamp with flooded marsh caves.
ReplyDeleteThat kinda looks like something between Myst and LotR, though it is a little tame for LotR buildings. Tree houses systems would definitely be cool. Still there is probably considerable work involved in adding new zones and villages and he probably has a sizable chunk of work still cut out for him. Not sure how much we can suggest more of this stuff.
ReplyDeleteI would prefer this as a multiplayer feature. If two people have leading of a town or maybe built one but I mean this is something that can be put together in a server too.
ReplyDeleteflying islands would be epic.
ReplyDeleteGreat idea. =)
ReplyDeleteit will be good you add some mining and crafting too because it will be more challenging
ReplyDeleteSimply bootiful. Though I think the cities look a little empty; could use more NPCs.
ReplyDeletethere is mining, you beat the f*&^ out of iron ore, gold ore deposits to get nuggets, there might be some crafting but we dont know
ReplyDeletei love the look of this game,seems to play like a dream, can you make like a tent as a like portable bed, and inns to sleep in. i think it would open up role playing options, say like a nomadic warrior sleeping in a tent, or a city born assasin that takes refuge in inns. i think that would make this game a bit better. also maybe a different spirit cube, lightning, when you use a special move, it arcs to 2 or 3 different targets dealing a set damage.
ReplyDeleteI would love to see Roman-Style architecture and houses made out of stone.
ReplyDelete