2012/07/07

Cube World News

Homepage

I'm currently very busy with the offical game homepage. I'm programming it with C++. How cool is that? :D It will contain a forum, a blog, and probably an item and monster database. The homepage isn't done yet, but I'll keep you up-to date in this blog.

Multiplayer

There's a separate server application and everyone will be able to host his own server. It's currently Windows-only but a Linux port should be no problem because it has basically no dependencies except Winsock. I'm also planning to include an in-game server browser which allows you to easily connect to different servers from the client. Of course, you can also play completely offline.

Release?

I know many of you want me to release the game in its current state. This might work for a sandbox game but it doesn't work well for an action RPG like Cube World. We still need to add things like a start screen, menues, save slots and character creation, more content and need to finish the homepage. I don't know how long this will take but we're doing our best to finish everything as soon as possible.

New Features

Today we had a funny three-player online multiplayer session. I made some screenshots and will use them to illustrate a few new features that we've added so far.

As you can see there is now a chat window in the lower left. In the screenshots we use cheating commands to change our names. There's also a /level command which allows you to reach any desired level. :P Of course I'll remove that in the final game. :)



Let's go exploring!  Look, there's a new pet.



I hope you like my moustache. :P



There are now land name captions which fade in and out whenever you enter a different land.



You can now also crouch (see Pixxie in the background). When crouching you can sneak past enemies and also climb walls.



Streets sometimes have streetlights. You'll probably find a village when you follow a street.




Some impressions from our exploration....








We found a village. Each village has shops, inns and towers...




There is a sage in each tower which can identify things for you.




There are different kinds of shops: item shops, weapon shops and armor shops.




Each shop has a different range of products. The bow in the screenshot has rarity level 1. The maximum rarity level is 4 but you'll get such rare items only from rare bosses.




Let's go on. And yes, you can have even slimes as pet!



I added a few new quest types. Here's a typical "find someone" quest.



That was easy. :)




Oh no, those witches are really dangerous.


The fire beams are rather harmless but the fireballs are deadly!


That's all I have to show for now, see ya. :)

407 comments:

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Nikhil said...

After helping with countless beta testing periods for games, I have to
say you definitely want to get the feedback started early. Because it
will make fixing things far easier than waiting until the game's near
"done" and then having all the issues to deal with at once.

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Syafa Azzahra said...

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Jens said...

al my carakters was lost when i update my computer how do i get them back

locke said...

wollay wen is the expected time for the finished game

Mr blocky said...

hey is there ever going to be a linux version for cube world because i have a linux computer and I really want it, it looks good.

legoman said...

wollay found a trick if your warrior class and you jump off a cliff you can live by using smash attack right before you hit the ground also my uncle thinks is stupid to put red guys mixed with in a low lvl area he suggests that you put the name of the land your in like lands of langor in a color like if its hard the put it in red if its easy put it in blue etc

spyro said...

will u plz let out an alpha testing phase it will put a lot of people at ease trying to get the game

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