Hey! I started with the questing system yesterday. Basic killing quests are already working. The quest texts are generated randomly from a set of phrases (both English and German is supported at the moment).
Each quest giver will send you to a questing region which is also highlighted on the minimap. The quest progress is displayed on the right side below the minimap.
Right now you get just XP for completing a quest. In the future you will also get rewards like weapons, items or money. Next I will implement quest lines and more complex quests.
Here are some screens showing a complete quest:
This is my development blog for my project Cube World. There is no official site or forum for Cube World yet. The game is still in development and not available for download. Be careful of fake downloads.
2011/12/30
2011/12/23
2011/12/18
2011/12/17
New Enemies
I added some new enemies!
Crows:
- Agressive and annoying birds
- Can fly to evade your attacks
Crows:
- Agressive and annoying birds
- Can fly to evade your attacks

Berserker Dwarves:
- Tiny but dangerous- Wielding huge axes
- Usually encountered in groups


Hornets:
- Huge flying insects- Have a poisonous sting


Lizardmen:
- Vicious reptile warriors- Hunting for adventurers


Plain runners:
- Large birds without wings...- ... but with two very long and fast legs



2011/12/12
Rivers, Waterfalls and Forests
I took a little break from implementing the item system and villages and decided improve the landscape.
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