This is my old development blog for my project Cube World.
There is now an official site: picroma.com.
The game is still in development and not available for download. Be careful of fake downloads.
Holy cheesus! This is looking better and better, and multiplayer FTW. I wanna print out the sourcecode and have sex with it!
:D So awesome. beta beta beta beta beta please
woah, that is awesome! I like the walking animation, it's kinda funny lol
Love the procedurally generated castle and the enemies..Except could you make it look slightly different than a giant grey block. A more intricate wall/tower design would greatly help. Also consider the following interieur pieces as they really add to the ambiance:- statues- chandeliers- bookcases- carpets- chairs- tables- beds- doors- drapes- thronesBonus points for making some of them destructable.Also consider lowering the torches just a tad.
Nice work again i love your work just wondering where did you learn to code c++ because i am getting into learning c++ due to your amazing work it has inspired me.
the castle looks awesome... but i think that the bow'n arow looks like a machinegun.. it shots too fast. can you make it slow like a real bow lets say.. i mean like minecraft you got to power your bow.
cool game !!!! plase alpha alpha please !!!!! the best game of the year !!!
Hey, good to see you're still doing this. I haven't checked up on the blog here for a long while.Keep it up.
you should make zones with different level monsters , and not just the monster lvl to rise when you lvl up. Like the highest lvl monsters to be in lava lands , or snow mountains, and the easiest in grasslands. beaches , islands , swamps , lakes , dark forests , there can be alot of different zones with different monsters
very nice :D like the lighting :) didn't notice how awesome it was till now.
nice love it i now c++ 2 but to make a game like that wowwww nice boss love the torch and zombies but the rooms are empty make some traps and more dungeons love it
I agree with wht Xxerox said
can you show us the menue
Keep up with the good work, this look awesome!
Oh my god REALLY GOOD this game will be my dream !! :p
It's really looking superb, man, I'm impressed.
You should do an attack that is stronger but slower and critical hits if there not in already
Hey. Just wanted to pop in and say that you're doing a great job with this. It's looking better and better, and it's good that you don't stop - keep it going, man!I'm surprised as well that you've got such smooth movement and attack right with the camera - how are you able to aim the bow so easily while moving the camera? Dual-stick joystick controls, maybe? :OAnyway, good work!
WTF?? this game looks amazing, i want to play it T.T
This looks awesome, I've been following this blog for a while now! It just gets better and better with each blog update! ;o
This is like, Minecraft, but with an artistic direction and GOOD GRAPHIC DESIGN.Looks great, can't wait to see a playable release!
No please don't "but i think that the bow'n arow looks like a machinegun.. it shots too fast. can you make it slow like a real bow lets say.. i mean like minecraft you got to power your bow" At first i thought the idea for a charge bow was good but they took it to far. so please don't change yours.
In response to SolarLune: If you read the bow post then you would now it "New Weapon Type: BowsHey, here is another update: I added bows as ranged weapons. They also work with combos, but I'm still working on that. Further new features are lock-on targeting and a basic leveling and experience system."
"grass dude said...nice love it i now c++ 2 but to make a game like that wowwww nice boss love the torch and zombies but the rooms are empty make some traps and more dungeons love it" Read post
Very very nice work man!On the tech side, are you building your game one top of any existing 3d engine or did you recreate everything from scratch?
you people should learn to read"New Engine VideoI made a new video of the new Cube World engine. It demonstrates an improved terrain generator with more complex rocks, procedural trees as well as shadows. There is no actual gameplay in the video, just walking around and exploring the world. Monsters, NPCs and villages will be added next. Enjoy!"
cant wait til it comes out i hope it comes out sometime in december! oh and are there staffs and wands since i asked a few days ago
I really like this game does not wait to play it. how the system will be multiplayer? have to host server '.in the FAQ you said that we could create our own house, how this system works'.Another question you add spells or powers in the game?
You wouldn't happen to have started with a voxel engine?
wow suddenly lots of people postingstill love your game cant wait to play or for next update
"just wondering where did you learn to code c++"From tutorials and mostly 'learning by doing'."you should make zones with different level monsters , and not just the monster lvl to rise when you lvl up."That's how it is already in the game. :) I'm also planning to add lava lands, ice lands, jungles etc."how are you able to aim the bow so easily while moving the camera?"You can lock on to your closest target. It works also for melee combat."You should do an attack that is stronger but slower and critical hits if there not in already"Yeah I will try to make the combat more interesting in the future."re you building your game one top of any existing 3d engine or did you recreate everything from scratch?"Everything from scratch, just pure DirectX 9 and WinAPI. For multiplayer WinSock. I'm a fan of not-using existing engines. :)"how the system will be multiplayer? have to host server"Yes everyone can host a server. You can also start server and client at once, for instance to pay directly with a friend over LAN."in the FAQ you said that we could create our own house, how this system works"I don't know yet. I will add this at the end. :)
I'm good thanks for answering many questions, you could show me the site that learned c + +? And also what program you use to make the codes could also send me other programs that you are using (all directx, etc.) if you can clear
i love it !
This game looks amazing, cant wait to give it a try, you have amazing talent in this area, keep it up mate
BETA BETA PLZ
I hope you don't change the terrain generation too much from this video to the first release. The landscape is surreal! :D
If you have the bow, do you have unlimited arrows?
Will this be free?
I think you should add skill points just so there is another level of character customisation (great work by the way)
I just want to point out wolly probably gets a lot of recommendations, and may not disprove of recommendations people should probably read the FAQ prior to posting. That aside, he has pointed out that its indev, and thus i'm sure that once hes ready he will release a playable demo, or testing server or some such. If I were to ask wolly a question it would be who's your friend wolly? Great work mate, very excited to play. I'll be anxiously awaiting the release or alpha, or Beta testing sequences. I will say I would gladly drop oh between 30 -40 dollars to play as is. Wouldn't pay a membership monthly fee though. Anyway, super excited. Keep on killing it brother.
no it wont be free
In this game is there going to be a currency as in are u going to be able to by urself into something premium
when the game is going to?
so pixxie is your wife? -.-
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