This is my old development blog for my project Cube World.
There is now an official site: picroma.com.
The game is still in development and not available for download. Be careful of fake downloads.
Cube World: Increased Voxel Resolution
Today I made some experiments with the voxel resolution of the landscape. I found that increasing the resolution by a factor of two in each dimension still gives good framerates while the result looks more detailed.
I'd be happy to hear what you think of it. Screenshots below: